Gakuran Style Roll Simulator

Test your luck pulling fighting styles without spending Robux. Pick your target style, roll, and see exactly how many rolls — and how much — it usually takes.

GG

By Gakuran Guide Team

Last updated:

Quick Answer

Every style reroll in Gakuran pulls from rarity pools: Common 59% (Basic), Uncommon 30% (Muay Thai, Karate, Slugger), Epic 10% (Boxing, Hakari), Legendary 1% (Wrestling, Capoeira, Kure), and Mythic ~0.075% each (Ali, Wingchun). Use the simulator below to see your cumulative chance and the estimated Robux cost for your target style.

Gakuran Style Roll Simulator

Free simulator using the pooled rarity model: Common 59% · Uncommon 30% · Epic 10% · Legendary 1% · Mythic ~0.075%. Styles inside each pool are weighted evenly. This is not a real in-game roll — just a fair way to test your luck.

Rolls done
0
Est. cost: 0 R$
Cumulative chance to hit Kure
Single-roll odds: 0.333%
BasicCommon
58.9%
odds per roll
Muay ThaiUncommon
10.0%
odds per roll
KarateUncommon
10.0%
odds per roll
SluggerUncommon
10.0%
odds per roll
BoxingEpic
5.0%
odds per roll
HakariEpic
5.0%
odds per roll
WrestlingLegendary
0.33%
odds per roll
CapoeiraLegendary
0.33%
odds per roll
KureLegendary
0.33%
odds per roll
AliMythic
0.07%
odds per roll
WingchunMythic
0.07%
odds per roll

Modeled after the pooled official rates published in the Gakuran Trello. Pool weights: Common 59 · Uncommon 30 · Epic 10 · Legendary 1 · Mythic 0.075. Exact per-style odds vary by version history, so treat percentages as estimates.

What Each Rarity Means

Common (59%)

Always obtainable. The default Basic style teaches you the fundamentals before you spend any rerolls.

Uncommon (30%)

Muay Thai, Karate, and Slugger. Solid A-tier damage dealers that are far easier to hit than the top tier.

Epic (10%)

Boxing and Hakari. Both are strong PvP picks, and Boxing is the classic short-build meta option.

Legendary (1%)

Wrestling, Capoeira, and Kure. Rare grabs and slams, but each style appears only ~1 in 300 rolls.

Mythic (~0.075% each)

Ali and Wingchun. Roughly 1 in 1,333 rolls each. If the simulator ever lands one, consider yourself very lucky.

New (Aug 8 Update)

Wing Chun appeared in the Aug 8 New Content Update as an extremely rare, counter-based Mythic style. It is currently under review — check the tier list for real tests.

How Many Rolls Do I Need?

The math is the same as any rarity gacha. For a style with single-roll odds p, after n rolls the chance of having hit it at least once is 1 − (1 − p)ⁿ. For a specific Legendary (~0.333% per roll) you reach a 50/50 after roughly 208 rolls, and 90% after about 690 rolls — that's ~3,450 Robux at 5 Robux a roll. The simulator above does this math live for whatever target you pick.

Tips From the Tier List

  • Target cheap wins first. Boxing and Muay Thai are strong and far easier to pull than a Legendary.
  • Savings codes for style rerolls. Free rerolls from the codes page only go to fighting styles.
  • Check the tier list before you chase. Rarity is not the same as strength — see the full tier list for current verdicts.

Frequently Asked Questions

What is the Gakuran roll simulator?
It is a free, on-browser tool that simulates fighting style rerolls using the pooled rarity system from the Gakuran Trello: Common 59%, Uncommon 30%, Epic 10%, Legendary 1%, and Mythic ~0.075%. It shows your roll history, cumulative chance for a target style, and the estimated Robux cost of your rolls. Nothing is sent to a server and your data never leaves the page.
What are the chances to get a specific style in Gakuran?
Each roll is picked from rarity pools first: a 59% Common pool (Basic), 30% Uncommon pool (Muay Thai, Karate, Slugger), 10% Epic pool (Boxing, Hakari), 1% Legendary pool (Wrestling, Capoeira, Kure), and a ~0.075% Mythic pool each for Ali and Wingchun. Styles in the same pool are weighted evenly, so a single-roll chance for Kure is 1% ÷ 3 styles ≈ 0.333%.
How much Robux does it cost to reroll in Gakuran?
A fighting style reroll costs 5 Robux (or one free reroll from codes). The simulator multiplies the number of rolls you run by the cost-per-roll you set, so you can estimate how much pulling for a specific style might set you back at the machine.
Is the roll simulator a real in-game roll?
No. It is a probability model based on pooled rarity rates. Real in-game results are random and may differ as rates change with updates. It exists so you can gauge how many rolls (and Robux) a target style typically needs.
Do I need to login or install anything to use the roll simulator?
No. It runs entirely in your browser with no login, no server calls, and no downloads. Everything is instant and private.

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